Karthik Chandran
Karthik Chandran
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Projects
Project
Rendering Dense Grass Fields
A breakdown of how I used shell texturing to render grass.
Unity 3D
Substance Designer
C#
HLSL
2D C++ Game Engine
Developed a 2D Game Engine using C++ and the SFML library.
C++
SFML
ZeroMQ
Game AI
Exploring AI in games.
C++
SFML
Nature Inspired Heuristics
Adapting the red fox algorithm to solve for TSP instances.
Julia
WebGL & Raytracing Exploration
Advanced Computer Graphics Projects
WebGL
JavaScript
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