Karthik Chandran

Karthik Chandran

Gameplay Programmer | Technical Artist | Software Engineer

North Carolina State Univesity

Biography

I graduated with a degree in Computer Science, specializing in game development, in May 2023. Over the last few years I’ve discovered that I thoroughly enjoy the process of creating games and visuals, as well as connecting with people along that journey—whether through engineering gameplay or computer graphics. I’ve cataloged some of my most cherished projects here; please take a look!

Projects

*
Rendering Dense Grass Fields

Rendering Dense Grass Fields

A breakdown of how I used shell texturing to render grass.

Morsel Munchers

Morsel Munchers

A pachinko style game where you feed aliens!

Paddle Dodge

Paddle Dodge

Breakout but there’s a twist!

2D C++ Game Engine

2D C++ Game Engine

Developed a 2D Game Engine using C++ and the SFML library.

Game AI

Game AI

Exploring AI in games.

Cell Circuit

Cell Circuit

Race around the circulatory system to keep organs healthy!

Nature Inspired Heuristics

Nature Inspired Heuristics

Adapting the red fox algorithm to solve for TSP instances.

WebGL & Raytracing Exploration

WebGL & Raytracing Exploration

Advanced Computer Graphics Projects